Tag Archives: D&D

D&D Chess (with 4e framework)

I totally missed the time-frame on Speak out with your Geek out, but this gave me a chance to test this a bit more. Chess is a games that I picked up at my grandfather’s. Chess teaches you to think … Continue reading

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Psionics in 4E

The psionics system in 4e D&D is much better than that presented in the previous edition, but I still have a few issues with how it works in play: Psionic characters have At-will powers with Augment abilities. They also have … Continue reading

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Essentially a gunmage

Just this one diversion and then psionics, I swear! Using the recent bladesinger as a model, we can make an essentials-style gunmage that is an easier conversion than making a full class. This might make it an easier sell to … Continue reading

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Bladesinger? Inspiration! Gunmages and Psions

Have you seen the new bladesinger class for 4e? The bladesinger operates primary by using melee basic attacks and augmenting them with at-wills that trigger on a hit. The also have an ability to temporarily take it up a notch. … Continue reading

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Stories from Myth: Momotaro – August 2011 RPG Blog Carnival

The topic for this month’s RPG Blog Carnival is Animals in RPGs being hosted by Tower of the Archmage. For more details about the RPG Blog Carnival visit the archive of past blog carnivals over at Nevermeet Press. This post was … Continue reading

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Shifting the challenge on Skill challenges

Skill challenges. I have had my share of successful skill challenges as well as some dismal failures. Some of them worked because of narrative involvement, some failed because of narrative dissonance, but a recurring tension involved has been due to the … Continue reading

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A Clash of Titans: set piece battle with mecha

I am playing around with the idea of doing a short series of special encounters in a magepunk D&D 4e game that are on a massive scale. To impart that sense of scale I wanted the players to pilot large … Continue reading

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