Tag Archives: Gun mage

Essentially a gunmage

Just this one diversion and then psionics, I swear! Using the recent bladesinger as a model, we can make an essentials-style gunmage that is an easier conversion than making a full class. This might make it an easier sell to … Continue reading

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Bladesinger? Inspiration! Gunmages and Psions

Have you seen the new bladesinger class for 4e? The bladesinger operates primary by using melee basic attacks and augmenting them with at-wills that trigger on a hit. The also have an ability to temporarily take it up a notch. … Continue reading

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Gunmage, Revision + PP

Grab the latest version here while the barel is still smoking! Gunmage level 10 w/ PP EDIT: Gunmage lvl 10 w PP (5/31/2011) I spent some time revising Gunmage Level 1-10. Check out the comments from the previous gunmage post … Continue reading

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Gunmage, level 10

I think I have ranted enough about Gunmages. I have for you today the Gunmage through level 10. This rounds out the Heroic tier. I haven’t yet had a chance to play test beyond level 5, so there may be … Continue reading

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Gunmage, level 5

I have been continuing to work and tune the Gunmage custom class. I present to you the Gunmage up to level 5: Gunmage Level 5! My original concerns as to power level were largely unfounded, especially with a charging thief … Continue reading

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Taking a shot at a custom class, part 4

As promised previously, today I present to you the Gunmage up through level 1.  This adds the level 1 encounter powers, level 1 daily powers and a selection of Gunmage feats. You should be able to make a complete level … Continue reading

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Taking a shot at a custom class, part 3

Picking up where we left off last time, we are going to flesh out more of the base mechanics for the Gunmage custom class, by detailing the class traits and the at-will powers. See the end of the post for … Continue reading

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